11/10/2013

Design Studio 4 Project 1: Discovering the Enviroment and Social Needs

Learning Outcomes

1. Identify site condition, topography, vegetation and socio-cultural events
2. Identify environmental features that influence architectural design3. Identify environmental and social needs of a site4. Analyze environmental and social needs of a site 


In a group of 6, we visited the Orang Asli Museum and village in Gombak. We interviewed few villages to understand their needs and culture to inspired us of our new design. We analyse the site and socio-cultural events and record them in the board below.


We also have a proposal of our new design as a combination of traditional bazaar and modern market. This proposal combine the needs of the villages and also preserved their traditional culture and products to show and sell to the visitors. We tend to make an "City within a Village".




The video recorded the interviews and introduce the village of Orang Asli. It is a trailer of our upcoming final design with our proposal.

Design Studio 4 Ice Breaking Project

In a group of 4, we participated a competition held by Tetra Pak Malaysia. We used 2 weeks time to design 2 products with the beverage cartons creatively.

The first product is the handphone holder with some additional functions too. The holes beside are designed to put pens, pencils or other accessories. It is a multi-function product which creates by 30 recyclable beverage cartons.



The second product is a simple and easily DIY coin box, which made by one beverage carton and a 30cm long zip. There is a hole to put in coins and a zip to unzip it to take out coins.



 
This video introduced the making process of the coin box, which used in our finalised product competition. The coin box is easily made and can be design differently on the facade of the product.